Slang
Making it easier to work with shaders
Slang is a shading language that makes it easier to build and maintain large shader codebases in a modular and extensible fashion, while also maintaining the highest possible performance on modern GPUs and graphics APIs. Slang is based on years of collaboration between researchers at NVIDIA, Carnegie Mellon University, Stanford, MIT, UCSD and the University of Washington.
winget install --id shader-slang.slang --exact --source winget Latest 2025.18.1
Details
- Homepage
- https://github.com/shader-slang/slang
- License
- Apache-2.0 WITH LLVM-exception
- Publisher
- The Slang Shading Language
- Support
- https://github.com/shader-slang/slang/issues
- Moniker
slang