New Overlay
This release introduces a redesigned overlay that renders as an independent window rather than drawing into the application’s back buffer.
- Draggable Window: Users can mouse to drag the overlay to any desired location on the screen. Check the “Drag Overlay” checkbox and start dragging.
- Always-on Display: When no game is in focus, the overlay shows system-level (CPU/GPU) statistics, acting as a system monitor.
- Improved overlay compatibility with Anti-Cheat software such as Valve Anti-Cheat and Javelin, as well as games like Forza Horizon 6 and EA SPORTS™ F1® 25.
Limitations:
- Requires Multi-Plane Overlay (MPO) support — The overlay depends on MPO hardware composition to display over a running game without disrupting the game’s Independent Flip path. On systems where MPO is unavailable or disabled, enabling the overlay may force the game out of iFlip and increase presentation latency.
- When MPO is engaging some display technologies won’t be enabled, such as Nvidia Image Scaling (NIS) and Dynamic Super Resolution (DSR).
- New overlay won’t be visible in OpenGL/VK applications using legacy fullscreen flip. These applications take ownership of the screen, preventing the new overlay from showing up.
The legacy injection-based overlay remains available for compatibility scenarios where the new overlay cannot be used.
To revert back to the legacy overlay, edit settings.ini in the FrameView installation folder:
EnableOverlay=True
EnableFVOverlay=False