Material Maker

RodZill4 · RodZill4.MaterialMaker

A procedural textures authoring and 3D model painting tool based on the Godot game engine

This is a tool based on Godot Engine that can be used to create textures procedurally and paint 3D models. Its user interface is based on Godot's GraphEdit node: textures and brushes are described as interconnected nodes.

winget install --id RodZill4.MaterialMaker --exact --source winget

Latest 1.3

Release Notes

Installer type: zip

Architecture Scope Download SHA256
x64 — Download F81765A0882669CF5B354CB3B1CF431730C5E0A60127C4B276B07179D52D0D67

Details

Homepage
https://github.com/RodZill4/material-maker
License
MIT
Publisher
RodZill4
Support
https://github.com/RodZill4/material-maker/issues
Copyright
Copyright (c) 2018-2025 Rodolphe Suescun and contributors

Tags

glslgodot-enginegodotenginematerial-makerpaintingprocedural-generationtexture-synthesistextures