Material Maker
A procedural textures authoring and 3D model painting tool based on the Godot game engine
This is a tool based on Godot Engine that can be used to create textures procedurally and paint 3D models. Its user interface is based on Godot's GraphEdit node: textures and brushes are described as interconnected nodes.
winget install --id RodZill4.MaterialMaker --exact --source winget Latest 1.6
| Architecture | Scope | Download | SHA256 |
|---|---|---|---|
x64 | — | Download | F8A07EF149B227FD7E193139589FC9877D5638A98DAE755C6832D7C93CEDA5BA |
Details
- Homepage
- https://github.com/RodZill4/material-maker
- License
- MIT
- Publisher
- RodZill4
- Support
- https://github.com/RodZill4/material-maker/issues
- Copyright
- Copyright (c) 2018-2025 Rodolphe Suescun and contributors
Older versions (1)
1.3
| Architecture | Scope | Download | SHA256 |
|---|---|---|---|
x64 | — | Download | F81765A0882669CF5B354CB3B1CF431730C5E0A60127C4B276B07179D52D0D67 |