DirectXMesh geometry processing library
This DirectXMesh sample is an implementation of the meshconvert command-line texture utility from the legacy DirectX SDK utilizing DirectXMesh rather than D3DX.
Meshconvert is a command-line mesh conversion tool developed by Microsoft as part of the DirectXMesh library. It is designed for processing a Wavefront OBJ file and converting it to a CMO, SDKMESH, or VBO with support for generating normals and tangent frames as well as performing vertex-cache optimization. Input format: Wavefront OBJ Output formats: - CMO (Compiled Mesh Object) - SDKMESH (DirectX SDK Mesh) - VBO (Vertex Buffer Object)
winget install --id Microsoft.DirectX.Mesh --exact --source winget Latest 2026.3.31
Details
- Homepage
- https://github.com/Microsoft/DirectXMesh/wiki/meshconvert
- License
- MIT
- Publisher
- Microsoft Corporation
- Support
- https://github.com/microsoft/DirectXMesh/issues
- Copyright
- Copyright (c) Microsoft Corp.
Older versions (1)
2025.10.28.1
| Architecture | Scope | Download | SHA256 |
|---|---|---|---|
x64 | — | Download | 164EDAAFC7ED995E4D6696B6D25AC726DC1C3129C1CB2B85645E390A1ECB0EB0 |