DirectXMesh geometry processing library

Microsoft Corporation · Microsoft.DirectX.Mesh

This DirectXMesh sample is an implementation of the meshconvert command-line texture utility from the legacy DirectX SDK utilizing DirectXMesh rather than D3DX.

Meshconvert is a command-line mesh conversion tool developed by Microsoft as part of the DirectXMesh library. It is designed for processing a Wavefront OBJ file and converting it to a CMO, SDKMESH, or VBO with support for generating normals and tangent frames as well as performing vertex-cache optimization. Input format: Wavefront OBJ Output formats: - CMO (Compiled Mesh Object) - SDKMESH (DirectX SDK Mesh) - VBO (Vertex Buffer Object)

winget install --id Microsoft.DirectX.Mesh --exact --source winget

Latest 2026.3.31

Release Notes

Installer type: portable

Architecture Scope Download SHA256
x64 Download b6ea40a54b513e92ff1b1b19e7309db43fac55c3997ec7ce469c0ae669b010dd
arm64 Download 22904fcbd1eb4717bc01d6a0c01118e65ae1958aeb7bcd87ad196fe1a9ad2732

Details

Homepage
https://github.com/Microsoft/DirectXMesh/wiki/meshconvert
License
MIT
Publisher
Microsoft Corporation
Support
https://github.com/microsoft/DirectXMesh/issues
Copyright
Copyright (c) Microsoft Corp.

Tags

directxmeshgeometry-processing-librarygeometryprocessinglibrarymeshconvertsharedsourcelibraryshared-source-libraryvertexrequirescmd

Older versions (1)

2025.10.28.1
Architecture Scope Download SHA256
x64 Download 164EDAAFC7ED995E4D6696B6D25AC726DC1C3129C1CB2B85645E390A1ECB0EB0