Chroma

Ubisoft · Ubisoft.Chroma

A one-stop solution for detecting color blindness-related issues in games.

Chroma (developed by Ubisoft) is a one-stop solution for detecting color blindness-related issues in games. It replicates Protanopia, Deuteranopia, and Tritanopia filters over the game screen, helping users flag accessibility concerns in real-time.

winget install --id Ubisoft.Chroma --exact --source winget

Latest Open Source V1.0

Release Notes

Release Notes – Chroma v1.0.0 Chroma is a new tool designed to help teams simulate different types of color blindness and support accessibility testing across all games. It provides accurate visual simulations of Protanopia, Deuteranopia, and Tritanopia without depending on any specific game or engine. Key Features:

  • Live color-blindness simulation on a single monitor, running on top of any game.
  • Works with all titles, regardless of engine or platform.
  • Smooth performance with real-time simulation up to 60 FPS.
  • High accuracy across all major types of color-blindness.
  • Only solution that captures live gameplay and applies simulation directly.
  • Simple screenshot functionality for quick issue logging.
  • Easy, configurable interface accessible from the system tray. A full user documentation is included for setup and usage details.

Installer type: inno

Architecture Scope Download SHA256
x64 Download C70B4B7767A1201A4963C4226006FCB576EB3050C95F73CE696789D8BDA43CE8

Details

Homepage
https://github.com/ubisoft/Chroma
License
Apache-2.0
Publisher
Ubisoft
Support
https://github.com/ubisoft/Chroma/issues
Privacy Policy
https://www.ubisoft.com/legal/documents/privacypolicy/

Tags

accessibilitycolorcolor-blindness