Clone Hero

Clone Hero Team · CloneHeroTeam.CloneHero

Clone Hero is a classic instrument based rhythm game for Windows, Mac, Linux, and Android

Clone Hero is a classic instrument based rhythm game for Windows, Mac, Linux, and Android. It's playable with any 5 or 6 fret guitar controller, any midi drum kit, any game controller and even your keyboard! Jam out with Drums, 5-fret Guitar, or 6-fret Guitar online or local!

winget install --id CloneHeroTeam.CloneHero --exact --source winget

Latest 1.1.0.6085

Release Notes
  • Improved server stability.
  • Fixed rescanning custom content.
  • Added a message when no servers are available.
  • Fixed a crash while loading phrases.
  • Fixed album art transparency.
  • Fixed scoring logic issues.
  • Fixed a crash when the streaming assets folder is missing.
  • Fixed missing font characters in some cases.
  • Fixed practice HUD offset handling.
  • Fixed crashes on some MIDI files.
  • Fixed the drum action menu not appearing on the score screen in 5-lane mode.
  • Reduced online song comparison message frequency.
  • Fixed stuttering when whammy SFX are enabled.
  • Improved main menu background quality.
  • Added audio stall detection and correction.
  • Upgraded Unity to 2022.3.11f1.
  • Fixed several online song validation issues.
  • Fixed Control Mapper trigger handling.
  • Improved memory usage by recycling audio sample channels and reducing SFX channel limits.
  • Fixed server maxConnections handling.
  • Improved audio system robustness and logging.
  • Fixed main menu background switching.
  • Simplified sustain scoring calculations for better stability.
  • Fixed dropless sustain scoring.
  • Fixed 6-fret lefty-flip rendering.
  • Fixed mixed-case filesystem song loading issues.
  • Fixed song list hitching caused by loading previews while scrolling.
  • Fixed exceptions with custom content thumbnails.
  • Improved game server logging.
  • Upgraded the server runtime to .NET 7.
  • Fixed audio desync when pausing in certain cases.
  • Reworked audio fadeout management for better robustness.
  • Fixed several memory leak cases.
  • Added the .sng single-file song format.
  • Updated credits.
  • Added toggleable practice-mode lyrics.
  • Added [coda] event support for .chart files.
  • Fixed profile creation inserting the activation key into the profile name.
  • Implemented multiplayer stem muting with volume and panning feedback.
  • Fixed Versus results showing default winner text in some cases.
  • Fixed menu song infinite loops when no songs can be loaded.
  • Fixed menu song selection after returning from the song list.
  • Fixed song previews not resuming after returning from the song list.
  • Fixed scrolling in Song Path Manager.
  • Removed Unity Gaming Services.
  • Removed Unity Analytics.
  • Fixed video background sync when unpausing.
  • Fixed an Android filesystem access crash.
  • Fixed clipped scrolling text.
  • Fixed blurry text at lower resolutions.
  • Fixed Ion drumkit hit detection issues.
  • Updated icons.
  • Updated translations.
  • Improved song list sorting and filtering performance.
  • Fixed missed ghosting cases in no-ghosting logic.
  • Improved built-in song audio quality.
  • Fixed Control Mapper button highlighting and UX issues.
  • Fixed song scanning when folders exist inside song folders.
  • Added a default anti-spam system with fret ghost limits.
  • Added a Spam Meter Mode anti-spam variant.
  • Implemented lift strumming for gamepad mode.
  • Added lift-to-open-note behavior for gamepad mode.
  • Improved broken chart handling, including chord snapping cases.
  • Added support for custom sustain cutoff thresholds in song metadata.
  • Fixed multiple drums parsing bugs.
  • Improved 6-fret visuals.
  • Changed 6-fret open notes to use wide sustains.
  • Added 6-fret sustain-held animation.
  • Improved 6-fret fret and note graphics.
  • Upgraded core game textures for higher-resolution presentation.
  • Fixed non-linear audio fades.
  • Fixed a crash when a drum lane has no charted notes.
  • Fixed a crash related to stem muting.
  • Fixed false-positive audio stall detection at the end of songs.
  • Fixed stall detection issues in practice mode.
  • Fixed practice-mode highway preview song offset handling.
  • Fixed background load order for global and song-specific media.
  • Fixed star power animation not working in builds.
  • Updated Discord Rich Presence to fix Linux issues.
  • Reduced lag spikes during star power activation animation.
  • Fixed co-op guitar intensity showing rhythm values.
  • Improved .sng parsing robustness.
  • Fixed audio and gameplay desync caused by rounding errors.
  • Changed pause handling to better support replay rewinds.
  • Reduced FPS counter allocations.
  • Fixed a sustain drop leniency exploit.
  • Enabled Unity graphics jobs.
  • Optimized MIDI chart parsing.
  • Optimized .chart parsing during scanning.
  • Optimized practice-mode song loading.
  • Disabled strumless HOPOs in gamepad mode.
  • Fixed loading songs with missing parts.
  • Added early whammy leniency.
  • Added pause-menu dropout for local multiplayer.
  • Fixed randomized features that were not behaving randomly enough.
  • Optimized logging performance.
  • Reworked open-note handling to support open chords.
  • Optimized note rendering overhead.
  • Added the sustain_cuttoff_threshold metadata flag.
  • Refactored MIDI and .chart parsing for better cross-format consistency.
  • Fixed several edge cases in 5-lane to 4-lane pro conversion.
  • Optimized song scanning dialog performance.
  • Changed metadata loading to merge .chart and .ini data.
  • Replaced the .ini parser with a more efficient implementation.
  • Improved main-thread and audio-thread signaling performance.
  • Fixed coda section parsing in MIDI files.
  • Added automatic handling for overlapping chart events and duplicate same-lane notes.
  • Changed drum star power activation generation to use ticks instead of time thresholds.
  • Fixed duplicate section handling on the same tick.
  • Changed highway fade rendering to a smoother screen-space implementation.
  • Improved .chart parsing resilience against unknown event discriminators.
  • Improved MIDI parser handling for tracks without notes or events.
  • Reduced chart parsing allocations through object pooling.
  • Fixed natural HOPO handling after open notes.
  • Fixed drum event parsing aborting remaining event types.
  • Improved Discord Rich Presence reconnection handling.
  • Changed flam notes to apply across all difficulties.
  • Added difficulty support to MIDI sysex event parsing.
  • Reimplemented star power gain and drain logic for deterministic behavior.
  • Added the chord_snap_threshold metadata flag.
  • Improved song list export performance.
  • Reworked song offset handling to support negative time offsets.
  • Removed the need for the end_events metadata tag.
  • Reworked online song startup to reduce black screens.
  • Synced sustain drops between online players.
  • Fixed an exclusive fullscreen crash.
  • Rewrote lyrics rendering to reduce frame spikes.
  • Added %f support to currentsong.txt output.
  • Added a color shuffle color-profile option.
  • Added scorestats.json export at the end of songs.
  • Added emoji fallback font support.
  • Fixed online drum metadata sync issues.
  • Enabled mipmaps for highways.
  • Reworked highway sprites to dynamically match highway rotation.
  • Changed hit detection to consistently use current song time.
  • Added a start screen that keeps menus hidden until a player joins.
  • Improved profile input handling for IME support.
  • Fixed song length display for songs longer than 24 hours.
  • Added CLI replay hash validation.
  • Added replay file output to the Clone Hero/Replays folder.
  • Changed internal tick storage to use a long integer type.
  • Reworked guitar track visuals.
  • Updated icons and sources.
  • Fixed SongPathManager path removal for the first list entry.
  • Added replay input streaming to the backend server.
  • Disallowed gamepad mode with autostrum.
  • Reworked gamepad mode into a true modifier.
  • Added a classic gamepad modifier.
  • Fixed playlist sort issues across platforms.
  • Rejected songs with invalid resolution, tempo, or time signature values.
  • Fixed highway asset load order so song highways can override global video highways.
  • Added slower A/B seek controls in the pause menu.
  • Added support for changing practice speed on speedup charts.
  • Fixed current color-profile selection indicators.
  • Added fast scrolling after holding scroll input.
  • Added star power lightning color-profile options.
  • Optimized song list scrolling.
  • Enabled song-specific custom assets by default.
  • Cleared infinite frontend state after misses to prevent unintended open-tap hits.
  • Implemented a release-based ghost detection algorithm.
  • Changed spam detection so it breaks combo without blocking the next note.
  • Updated the ghost note counter to refresh immediately.
  • Enabled menu wrapping globally.
  • Changed SongLibrary name sorting to also sort by artist.
  • Added a 6-fret sustain particle effect.
  • Fixed song deletion from the menu.
  • Fixed song search to jump to the first result in the current sort and filter.
  • Added ghost miss SFX.
  • Delayed opening credits until song scanning finishes.
  • Added default two-ghost-per-note spam detection.
  • Fixed song scanning crashes caused by malformed color tags.
  • Fixed the Star Power bar blue sprite persisting after Star Power ends.
  • Fixed infinite screenshot capture from the auto-screenshot setting.
  • Fixed heartbeat animation on the pause menu.
  • Fixed default song folder creation on startup.
  • Improved player stats background blur.
  • Fixed lyric word colorization in practice-mode previews.
  • Fixed practice-mode lyric state when changing or restarting sections.
  • Fixed setlist length display wrapping after 24 hours.
  • Fixed offline song failures while No Fail is enabled.
  • Fixed encrypted song scanning crashes.
  • Fixed BASS initialization when loading from the main menu scene.
  • Fixed preview fadeout crashes on IL2CPP platforms.
  • Fixed file cache crashes that caused random scanning errors.
  • Fixed profile.ini corruption when deleting profiles out of order.
  • Fixed sorting by Stars Earned and Percentage without a selected profile.
  • Fixed MIDI issues introduced by library updates.
  • Fixed solo counter reset issues in practice mode.
  • Fixed practice-mode speed display above 100%.
  • Fixed aliased modifier handling and blocked submissions with zero notes hit.
  • Fixed HOPO desync caused by incorrect strum consumption.
  • Fixed multiplier desync and crashes when star power ends at song completion.
  • Fixed several star power desync cases.

Installer type: zip

Architecture Scope Download SHA256
x64 Download EAB9BB412B7894B9389CA316B0B5E4B138721F92EBF7996A9EA1B774AF048F20
arm64 Download 7691D9149989AE3C9F3A901ADC61A39E5BEFEA2D8A4C02F15BCC30E664031CA6

Details

Homepage
https://clonehero.net/
License
Proprietary
Publisher
Clone Hero Team
Copyright
© Clone Hero

Tags

drumsgamesguitarrhythmvideogame

Older versions (1)

1.0.0.4080
Architecture Scope Download SHA256
x64 Download 09D55F08ADC98E59AEC786D6A7FE8EE23C0EE8816923127279AB97E5F13A6D89
x86 Download 1A68341A1D2EAC80E1A7449BA967517EA05A60B3BD37FC42DA290B3C3DA60DE3