Clone Hero
Clone Hero Team · CloneHeroTeam.CloneHero
Clone Hero is a classic instrument based rhythm game for Windows, Mac, Linux, and Android
Clone Hero is a classic instrument based rhythm game for Windows, Mac, Linux, and Android. It's playable with any 5 or 6 fret guitar controller, any midi drum kit, any game controller and even your keyboard! Jam out with Drums, 5-fret Guitar, or 6-fret Guitar online or local!
winget install --id CloneHeroTeam.CloneHero --exact --source winget Latest 1.1.0.6085
Release Notes
- Improved server stability.
- Fixed rescanning custom content.
- Added a message when no servers are available.
- Fixed a crash while loading phrases.
- Fixed album art transparency.
- Fixed scoring logic issues.
- Fixed a crash when the streaming assets folder is missing.
- Fixed missing font characters in some cases.
- Fixed practice HUD offset handling.
- Fixed crashes on some MIDI files.
- Fixed the drum action menu not appearing on the score screen in 5-lane mode.
- Reduced online song comparison message frequency.
- Fixed stuttering when whammy SFX are enabled.
- Improved main menu background quality.
- Added audio stall detection and correction.
- Upgraded Unity to 2022.3.11f1.
- Fixed several online song validation issues.
- Fixed Control Mapper trigger handling.
- Improved memory usage by recycling audio sample channels and reducing SFX channel limits.
- Fixed server maxConnections handling.
- Improved audio system robustness and logging.
- Fixed main menu background switching.
- Simplified sustain scoring calculations for better stability.
- Fixed dropless sustain scoring.
- Fixed 6-fret lefty-flip rendering.
- Fixed mixed-case filesystem song loading issues.
- Fixed song list hitching caused by loading previews while scrolling.
- Fixed exceptions with custom content thumbnails.
- Improved game server logging.
- Upgraded the server runtime to .NET 7.
- Fixed audio desync when pausing in certain cases.
- Reworked audio fadeout management for better robustness.
- Fixed several memory leak cases.
- Added the .sng single-file song format.
- Updated credits.
- Added toggleable practice-mode lyrics.
- Added [coda] event support for .chart files.
- Fixed profile creation inserting the activation key into the profile name.
- Implemented multiplayer stem muting with volume and panning feedback.
- Fixed Versus results showing default winner text in some cases.
- Fixed menu song infinite loops when no songs can be loaded.
- Fixed menu song selection after returning from the song list.
- Fixed song previews not resuming after returning from the song list.
- Fixed scrolling in Song Path Manager.
- Removed Unity Gaming Services.
- Removed Unity Analytics.
- Fixed video background sync when unpausing.
- Fixed an Android filesystem access crash.
- Fixed clipped scrolling text.
- Fixed blurry text at lower resolutions.
- Fixed Ion drumkit hit detection issues.
- Updated icons.
- Updated translations.
- Improved song list sorting and filtering performance.
- Fixed missed ghosting cases in no-ghosting logic.
- Improved built-in song audio quality.
- Fixed Control Mapper button highlighting and UX issues.
- Fixed song scanning when folders exist inside song folders.
- Added a default anti-spam system with fret ghost limits.
- Added a Spam Meter Mode anti-spam variant.
- Implemented lift strumming for gamepad mode.
- Added lift-to-open-note behavior for gamepad mode.
- Improved broken chart handling, including chord snapping cases.
- Added support for custom sustain cutoff thresholds in song metadata.
- Fixed multiple drums parsing bugs.
- Improved 6-fret visuals.
- Changed 6-fret open notes to use wide sustains.
- Added 6-fret sustain-held animation.
- Improved 6-fret fret and note graphics.
- Upgraded core game textures for higher-resolution presentation.
- Fixed non-linear audio fades.
- Fixed a crash when a drum lane has no charted notes.
- Fixed a crash related to stem muting.
- Fixed false-positive audio stall detection at the end of songs.
- Fixed stall detection issues in practice mode.
- Fixed practice-mode highway preview song offset handling.
- Fixed background load order for global and song-specific media.
- Fixed star power animation not working in builds.
- Updated Discord Rich Presence to fix Linux issues.
- Reduced lag spikes during star power activation animation.
- Fixed co-op guitar intensity showing rhythm values.
- Improved .sng parsing robustness.
- Fixed audio and gameplay desync caused by rounding errors.
- Changed pause handling to better support replay rewinds.
- Reduced FPS counter allocations.
- Fixed a sustain drop leniency exploit.
- Enabled Unity graphics jobs.
- Optimized MIDI chart parsing.
- Optimized .chart parsing during scanning.
- Optimized practice-mode song loading.
- Disabled strumless HOPOs in gamepad mode.
- Fixed loading songs with missing parts.
- Added early whammy leniency.
- Added pause-menu dropout for local multiplayer.
- Fixed randomized features that were not behaving randomly enough.
- Optimized logging performance.
- Reworked open-note handling to support open chords.
- Optimized note rendering overhead.
- Added the sustain_cuttoff_threshold metadata flag.
- Refactored MIDI and .chart parsing for better cross-format consistency.
- Fixed several edge cases in 5-lane to 4-lane pro conversion.
- Optimized song scanning dialog performance.
- Changed metadata loading to merge .chart and .ini data.
- Replaced the .ini parser with a more efficient implementation.
- Improved main-thread and audio-thread signaling performance.
- Fixed coda section parsing in MIDI files.
- Added automatic handling for overlapping chart events and duplicate same-lane notes.
- Changed drum star power activation generation to use ticks instead of time thresholds.
- Fixed duplicate section handling on the same tick.
- Changed highway fade rendering to a smoother screen-space implementation.
- Improved .chart parsing resilience against unknown event discriminators.
- Improved MIDI parser handling for tracks without notes or events.
- Reduced chart parsing allocations through object pooling.
- Fixed natural HOPO handling after open notes.
- Fixed drum event parsing aborting remaining event types.
- Improved Discord Rich Presence reconnection handling.
- Changed flam notes to apply across all difficulties.
- Added difficulty support to MIDI sysex event parsing.
- Reimplemented star power gain and drain logic for deterministic behavior.
- Added the chord_snap_threshold metadata flag.
- Improved song list export performance.
- Reworked song offset handling to support negative time offsets.
- Removed the need for the end_events metadata tag.
- Reworked online song startup to reduce black screens.
- Synced sustain drops between online players.
- Fixed an exclusive fullscreen crash.
- Rewrote lyrics rendering to reduce frame spikes.
- Added %f support to currentsong.txt output.
- Added a color shuffle color-profile option.
- Added scorestats.json export at the end of songs.
- Added emoji fallback font support.
- Fixed online drum metadata sync issues.
- Enabled mipmaps for highways.
- Reworked highway sprites to dynamically match highway rotation.
- Changed hit detection to consistently use current song time.
- Added a start screen that keeps menus hidden until a player joins.
- Improved profile input handling for IME support.
- Fixed song length display for songs longer than 24 hours.
- Added CLI replay hash validation.
- Added replay file output to the Clone Hero/Replays folder.
- Changed internal tick storage to use a long integer type.
- Reworked guitar track visuals.
- Updated icons and sources.
- Fixed SongPathManager path removal for the first list entry.
- Added replay input streaming to the backend server.
- Disallowed gamepad mode with autostrum.
- Reworked gamepad mode into a true modifier.
- Added a classic gamepad modifier.
- Fixed playlist sort issues across platforms.
- Rejected songs with invalid resolution, tempo, or time signature values.
- Fixed highway asset load order so song highways can override global video highways.
- Added slower A/B seek controls in the pause menu.
- Added support for changing practice speed on speedup charts.
- Fixed current color-profile selection indicators.
- Added fast scrolling after holding scroll input.
- Added star power lightning color-profile options.
- Optimized song list scrolling.
- Enabled song-specific custom assets by default.
- Cleared infinite frontend state after misses to prevent unintended open-tap hits.
- Implemented a release-based ghost detection algorithm.
- Changed spam detection so it breaks combo without blocking the next note.
- Updated the ghost note counter to refresh immediately.
- Enabled menu wrapping globally.
- Changed SongLibrary name sorting to also sort by artist.
- Added a 6-fret sustain particle effect.
- Fixed song deletion from the menu.
- Fixed song search to jump to the first result in the current sort and filter.
- Added ghost miss SFX.
- Delayed opening credits until song scanning finishes.
- Added default two-ghost-per-note spam detection.
- Fixed song scanning crashes caused by malformed color tags.
- Fixed the Star Power bar blue sprite persisting after Star Power ends.
- Fixed infinite screenshot capture from the auto-screenshot setting.
- Fixed heartbeat animation on the pause menu.
- Fixed default song folder creation on startup.
- Improved player stats background blur.
- Fixed lyric word colorization in practice-mode previews.
- Fixed practice-mode lyric state when changing or restarting sections.
- Fixed setlist length display wrapping after 24 hours.
- Fixed offline song failures while No Fail is enabled.
- Fixed encrypted song scanning crashes.
- Fixed BASS initialization when loading from the main menu scene.
- Fixed preview fadeout crashes on IL2CPP platforms.
- Fixed file cache crashes that caused random scanning errors.
- Fixed profile.ini corruption when deleting profiles out of order.
- Fixed sorting by Stars Earned and Percentage without a selected profile.
- Fixed MIDI issues introduced by library updates.
- Fixed solo counter reset issues in practice mode.
- Fixed practice-mode speed display above 100%.
- Fixed aliased modifier handling and blocked submissions with zero notes hit.
- Fixed HOPO desync caused by incorrect strum consumption.
- Fixed multiplier desync and crashes when star power ends at song completion.
- Fixed several star power desync cases.
Installer type: zip
Details
- Homepage
- https://clonehero.net/
- License
- Proprietary
- Publisher
- Clone Hero Team
- Copyright
- © Clone Hero
Tags
drumsgamesguitarrhythmvideogame